There are broadly 3 segments within the larger scope of digital gaming:
Mobile-app based Gaming:
This has the largest user base low barriers to entry. Majority of audience is formed by casual gamers. There are 2 kinds of apps in India:
- Free Games (which monetize through in-app purchases or some form of advertising)
- Paid Games (which monetize through an app subscription fee)
Real-money Skill-based Gaming:
This consists of games where players use real-money for playing. While this has seen growth in the past couple of years, the regulatory and ecosystem restrictions continue to be there. The most common forms of this segment are:
- Card based games (Poker, Rummy etc.)
- Fantasy Sports games
PC and Console based Gaming:
The players are typically more evolved here compared to mobile gamers, and the monetization per user is also considerably high as users invest in both hardware and software.